![]() The algorithm for picking up onigiri was improved again in V3.0 BETA - when an onigiri comes into contact with two or more characters simultaneously, the character with the lowest LP percentage receives the onigiri.This was changed in V1.5 BETA - characters at full health can no longer pick onigiris up. Originally, onigiri could be picked up by any character.Only equippable by Boxers, Gladiators and Whippers. Attacking with ONIGIRI's Card: Characters that equip this Compo item will have a 5% chance of generating an Onigiri each hit.The drop rate of Onigiris defined as item drops can be further increased by using a Bronze Medal. ![]() Usually, these enemies are big, and will always drop at least one Onigiri upon death (100% drop rate for the non-standard one), but other enemies can also be seen dropping extra Onigiris (such as the White Triangle Germ, which has 50% chance of dropping the extra Onigiri.). One Onigiri is the standard Onigiri that all enemies have a 20% chance of dropping, while the other takes up one of the spots in the enemy's code that defines its item drops and can be set to drop at any rate. Certain enemies: These enemies may drop more than one Onigiri upon death.Silver Medal: Increases the 20% onigiri drop rate by its specified percentage.There are two things which can improve this drop rate: All enemies have a chance of dropping Onigiri with a drop rate of 20%. Enemy Drop: Enemies drop Onigiri frequently upon death.It is represented as such ( ) in the game screen. It may not be consumed by characters that are already at maximum health, nor can it be consumed by dead characters. It has an instant effect, and cannot be stored. An Onigiri (Japanese rice cake) is an item that heals the character that picks it up by 20% of their maximum LP, capped at the character's maximum LP, rounded off down.
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